2012

An Interactive Approach to Semantic Modeling of Indoor Scenes with an RGBD Camera

Tianjia Shao, Weiwei Xu, Kun Zhou, Jingdong Wang, Dongping Li, Baining Guo

ACM Transactions on Graphics (SIGGRAPH Asia 2012), conditionally accepted

TransCut: Interactive Rendering of Translucent Cutouts

Dongping Li, Xin Sun, Zhong Ren, Steve Lin, Yiying Tong, Baining Guo, Kun Zhou

IEEE Transactions on Visualization & Computer Graphics, 2012, accepted, [Preprint]

Single-View Hair Modeling for Portrait Manipulation

Menglei Chai, Lvdi Wang, Yanlin Weng, Yizhou Yu, Baining Guo, Kun Zhou

ACM Transactions on Graphics (SIGGRAPH 2012)

Interactive Images: Cuboid Proxies for Smart Image Manipulation

Youyi Zheng, Xiang Chen, Ming-Ming Cheng, Kun Zhou, Shi-Min Hu, Niloy J. Mitra

ACM Transactions on Graphics (SIGGRAPH 2012)

2011

A Shading Reuse Method for Efficient Micropolygon Ray Tracing

Qiming Hou, Kun Zhou.

ACM Transactions on Graphics (SIGGRAPH Asia 2011), conditionally accepted.

Multiscale Vector Volumes

Lvdi Wang, Yizhou Yu, Kun Zhou, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH Asia 2011), conditionally accepted.

A Deformable Surface Model for Real-Time Water Drop Animation

Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Tong, Kun Zhou.

IEEE Transactions on Visualization & Computer Graphics, 2011, to appear.

2010

Interactive Rendering of Non-Constant, Refractive Media using the Ray Equations of Gradient-Index Optics

Chen Cao, Zhong Ren, Baining Guo, Kun Zhou.

Computer Graphics Forum (Eurographics Symposium on Rendering 2010).

Motion Imitation with a Handheld Camera

Guofeng Zhang, Hanqing Jiang, Jin Huang, Jiaya Jia, Tien-Tsin Wong, Kun Zhou, Hujun Bao.

IEEE Transactions on Visualization & Computer Graphics, 2010, [Preprint]

Micropolygon Ray Tracing with Defocus and Motion Blur

Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Zhou.

ACM Transactions on Graphics (SIGGRAPH 2010), [Preprint]

Line Space Gathering for Single Scattering in Large Scenes

Xin Sun, Kun Zhou, Stephen Lin, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2010), [Preprint]

Interactive Hair Rendering Under Environment Lighting

Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2010), [Preprint]

Vector Solid Textures

Lvdi Wang, Kun Zhou, Yizhou Yu, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2010), [Preprint]

Memory-Scalable GPU Spatial Hierarchy Construction

Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbach, Dinesh Manocha.

IEEE Transactions on Visualization & Computer Graphics, 2010, [Preprint]

Data-Parallel Octrees for Surface Reconstruction

Kun Zhou, Minmin Gong, Xin Huang, Baining Guo.

IEEE Transactions on Visualization & Computer Graphics, 2010, [Preprint]

Radiance Transfer Biclustering for Real-time All-frequency Bi-scale Rendering

Xin Sun, Qiming Hou, Zhong Ren, Kun Zhou, Baining Guo.

IEEE Transactions on Visualization & Computer Graphics, 2010, [Preprint]

Deformation Transfer to Multi-Component Objects

Kun Zhou, Weiwei Xu, Yiying Tong, Mathieu Desbrun.

Computer Graphics Forum (Eurographics 2010), [Preprint]

SPAP: A Programming Language for Heterogeneous Many-Core Systems

Qiming Hou, Kun Zhou, Baining Guo.

Technical Report, Jan, 2010, [Tech Report]

2009

Interactive Shape Interpolation through Controllable Dynamic Deformation

Jin Huang, Yiying Tong, Kun Zhou, Hujun Bao, Mathieu Desbrun.

Technical Report, August, 2009, [Tech Report]

Out-of-Core Multigrid Solver for Streaming Meshes

Xiaohan Shi, Hujun Bao, Kun Zhou.

ACM Transactions on Graphics (SIGGRAPH Asia 2009), [Paper]

Motion Field Texture Synthesis

Chongyang Ma, Li-Yi Wei, Baining Guo, Kun Zhou.

ACM Transactions on Graphics (SIGGRAPH Asia 2009), [Paper]

RenderAnts: Interactive Reyes Rendering on GPUs

Kun Zhou, Qiming Hou, Zhong Ren, Minmin Gong, Xin Sun, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH Asia 2009), [Paper]

Debugging GPU Stream Programs Through Automatic Dataflow Recording and Visualization

Qiming Hou, Kun Zhou, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH Asia 2009), [Paper]

An Efficient GPU-based Approach for Interactive Global Illumination

Rui Wang, Rui Wang, Kun Zhou, Minghao Pan, Hujun Bao.

ACM Transactions on Graphics (SIGGRAPH 2009), [Paper]

Example-based Hair Geometry Synthesis

Lvdi Wang, Yizhou Yu, Kun Zhou, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2009), [Paper]

Joint-aware Manipulation of Deformable Models

Weiwei Xu, Jun Wang, Kangkang Yin, Kun Zhou, Michiel van de Panne, Falai Chen, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2009), [Paper]

2008

Real-Time KD-Tree Construction on Graphics Hardware

Kun Zhou, Qiming Hou, Rui Wang, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH Asia 2008), [Paper]

BSGP: Bulk-Synchronous GPU Programming

Qiming Hou, Kun Zhou, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2008), [Paper]

Example-Based Dynamic Skinning in Real Time

Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2008), [Paper]

Interactive Relighting of Dynamic Refractive Objects

Xin Sun, Kun Zhou, Eric Stollnitz, Jiaoying Shi, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2008), [Paper]

Real-Time Smoke Rendering Using Compensated Ray Marching

Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baining Guo, Heung-Yeung Shum.

ACM Transactions on Graphics (SIGGRAPH 2008), [Paper]

Inverse Texture Synthesis

Li-Yi Wei, Jianwei Han, Kun Zhou, Hujun Bao, Baining Guo, Heung-Yeung Shum.

ACM Transactions on Graphics (SIGGRAPH 2008), [Paper]

Gradient-based Interpolation and Sampling for Real-Time Rendering of Inhomogeneous, Single-Scattering Media

Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo.

Computer Graphics Forum (Pacific Graphics 2008), [Tech Report]

2007

High Dynamic Range Image Hallucination

Lvdi Wang, Liyi Wei, Kun Zhou, Baining Guo, Heung-Yeung Shum.

EGSR, 2007, [Paper]

Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media

Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Baining Guo, Heung-Yeung Shum.

Pacific Graphics 2007, [Paper]

Direct Manipulation of Subdivision Surfaces on GPUs

Kun Zhou, Xin Huang, Weiwei Xu, Baining Guo, Heung-Yeung Shum.

ACM Transactions on Graphics (SIGGRAPH 2007), [Paper]

Mesh Puppetry: Cascading Optimization of Mesh Deformation with Inverse Kinematics

Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2007), [Paper]

Gradient Domain Editing of Deforming Mesh Sequences

Weiwei Xu, Kun Zhou, Yizhou Yu, Qifeng Tan, Qunsheng Peng, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2007), [Paper]

Interactive Relighting with Dynamic BRDFs

Xin Sun, Kun Zhou, Yanyun Chen, Stephen Lin, Jiaoying Shi, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2007), [Paper]

2006

2D Shape Deformation Using Nonlinear Least Squares Optimization

Yanlin Weng, Weiwei Xu, Yanchen Wu, Kun Zhou, Baining Guo.

The Visual Computer, 2006. [Paper]

Spherical Harmonics Scaling

Jiaping Wang, Kun Xu, Kun Zhou, Stephen Lin, Shimin Hu, Baining Guo.

The Visual Computer, 2006 . [Paper]

Real-time Soft Shadows in Dynamic Scenes using Spherical Harmonic Exponentiation

Zhong Ren, Rui Wang, John Snyder, Kun Zhou, Xinguo Liu, Bo Sun, Peter-Pike Sloan, Hujun Bao, Qunsheng Peng, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2006). [Paper]

Mesh Quilting For Geometric Texture Synthesis

Kun Zhou, Xin Huang, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum.

ACM Transactions on Graphics (SIGGRAPH 2006). [Paper]

Subspace Gradient Domain Mesh Deformation

Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Liyi Wei, Shanghua Teng, Hujun Bao, Baining Guo, Heung-Yeung Shum.

ACM Transactions on Graphics (SIGGRAPH 2006). [Paper]

2005

Precomputed Shadow Fields for Dynamic Scenes

Kun Zhou, Yaohua Hu, Stephen Lin, Baining Guo, Heung-Yeung Shum.

ACM Transactions on Graphics (SIGGRAPH 2005). [Paper]

The source radiance field (SRF) idea is used in Halo 3

TextureMontage: Seamless Texturing of Arbitrary Surfaces From Multiple Images

Kun Zhou, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum.

ACM Transactions on Graphics (SIGGRAPH 2005). [Paper]

Large Mesh Deformation Using the Volumetric Graph Laplacian

Kun Zhou, Jin Huang, John Snyder, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum.

ACM Transactions on Graphics (SIGGRAPH 2005). [Paper]

Decorating Surfaces With Bidirectional Texture Functions

Kun Zhou, Peng Du, Lifeng Wang, Yasuyuki Matsushita, Jiaoying Shi, Baining Guo, Heung-Yeung Shum.

IEEE Transaction on Visualization and Computer Graphics, 2005. [Paper]

2004

Iso-charts: Stretch-driven Mesh Parameterization Using Spectral Analysis

Kun Zhou, John Snyder, Baining Guo, Heung-Yeung Shum.

ACM Symposium on Geometry Processing 2004. [Paper]

Iso-charts has been exposed in the D3DX library of DirectX 9 as UVAtlas functions.

Mesh Editing with Poisson-Based Gradient Field Manipulation

Yizhou Yu, Kun Zhou, Dong Xu, Xiaohan Shi, Hujun Bao, Baining Guo, Heung-Yeung Shum.

ACM Transactions on Graphics (SIGGRAPH 2004). [Paper]

3D Surface Filtering Using Spherical Harmonics

Kun Zhou, Hujun Bao, Jiaoying Shi.

Computer-Aided Design, 2004.

2003

Synthesis of Progressively-Variant Textures on Arbitrary Surfaces

Jingdan Zhang, Kun Zhou, Luiz Velho, Baining Guo, Heung-Yeung Shum.

ACM Transactions on Graphics (SIGGRAPH 2003). [Paper]